Color Identity:
B
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
English
|
Mana Value:
2
|
Rarity:
Rare
|
Type:
Instant
Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Color Identity:
R
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
Japanese
|
Mana Value:
2
|
Rarity:
Rare
|
Type:
Creature
Prowess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
Color Identity:
G
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
German
|
Mana Value:
4
|
Rarity:
Rare
|
Type:
Sorcery
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Color Identity:
R
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
3
|
Rarity:
Rare
|
Type:
Enchantment
Creatures you control get +1/+1.
Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
4
|
Rarity:
MythicRare
|
Type:
Creature
Flying, lifelink, ward {2}
Disguise {X}{3}{W}
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.
Color Identity:
R
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
German
|
Mana Value:
3
|
Rarity:
Rare
|
Type:
Enchantment
Creatures you control get +1/+1.
Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.
Color Identity:
R
|
Color Identity:
U
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
German
|
Mana Value:
0
|
Rarity:
Rare
|
Type:
Land
({T}: Add {U} or {R}.)
Thundering Falls enters the battlefield tapped.
When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Color Identity:
Colorless
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
English
|
Mana Value:
0
|
Rarity:
MythicRare
Color Identity:
U
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
German
|
Mana Value:
3
|
Rarity:
Rare
|
Type:
Creature
|
Type:
Artifact
Flying
Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control.
Disguise {1}{U}
When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
Color Identity:
G
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
3
|
Rarity:
MythicRare
|
Type:
Creature
|
Type:
Legendary
{1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn.
Color Identity:
R
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
3
|
Rarity:
Rare
|
Type:
Enchantment
When this Case enters the battlefield, discard a card then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discord your hand, then draw two cards.
Color Identity:
U
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
German
|
Mana Value:
5+
|
Rarity:
MythicRare
|
Type:
Creature
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
4
|
Rarity:
Rare
|
Type:
Enchantment
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Color Identity:
B
|
Color Identity:
G
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
English
|
Mana Value:
5
|
Rarity:
Common
|
Type:
Sorcery
Choose any number of modes that total exactly 4. You may choose the same mode more than once.
[1] Put a +1/+1 counter on target creature.
[2] Create a 1/1 black Snake creature token with deathtouch.
[4] All creatures get -2/-2 until end of turn.
Color Identity:
B
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
4
|
Rarity:
Rare
|
Type:
Enchantment
|
Type:
Legendary
When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.
Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.
Color Identity:
B
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
5+
|
Rarity:
MythicRare
|
Type:
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
German
|
Mana Value:
1
|
Rarity:
Rare
|
Type:
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Color Identity:
G
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
German
|
Mana Value:
4
|
Rarity:
Rare
|
Type:
Creature
Deathtouch, haste
Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Color Identity:
G
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
3
|
Rarity:
MythicRare
|
Type:
Creature
|
Type:
Legendary
{1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn.
Color Identity:
G
|
Color Identity:
U
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
0
|
Rarity:
Rare
|
Type:
Land
({T}: Add {G} or {U}.)
Hedge Maze enters the battlefield tapped.
When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Color Identity:
G
|
Color Identity:
W
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
English
|
Mana Value:
3
|
Rarity:
MythicRare
|
Type:
Creature
|
Type:
Legendary
{1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn.
Color Identity:
B
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
English
|
Mana Value:
2
|
Rarity:
Rare
|
Type:
Enchantment
When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Color Identity:
G
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Nonfoil
|
Language:
German
|
Mana Value:
2
|
Rarity:
Rare
|
Type:
Sorcery
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Color Identity:
B
|
Condition:
Near Mint
|
Edition:
Murders at Karlov Manor
|
Foil:
Foil
|
Language:
English
|
Mana Value:
5
|
Rarity:
Rare
|
Type:
Sorcery
As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
€1.10*
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